Carna

Adding people with invites

Create a code for a group, hand it out, turn it off when the intake is done.

An invite is a code you create once and give to a group of people. It is the admin's tool; a teacher's class code is the smaller version of the same idea.

Where it is #

Invite codes for a school: the batches, their role and class scope, and Mint codes / Create accounts

On the Students page, in the Invites tab. It is admin-only — a teacher has no such tab, and a teacher who follows a link to it lands back on the student list.

What you can do there #

  • See every invite your school has, and its state.
  • Create a new one, choosing the role the people joining will get.
  • Turn one off when you are done with it.

Turning an invite off matters #

A code that is still live is still usable by anyone who has it — a forwarded email, a photo of a whiteboard, a message passed on. When an intake is finished, deactivate the code. That is the whole purpose of the control, and it is the one admins skip.

About the codes themselves #

Codes never contain 0, O, 1, I or l, so there is nothing to misread when one is written down. They are case sensitive: tell people to type the capitals exactly as given.

An invite for a whole school is longer than a single class's code. Do not tell people to expect a particular number of characters.

What this page does not do #

It does not send the invite for you and it does not print credentials. You create the code and share it however suits your school.

When somebody cannot get in #

Send them to My class code is not accepted before you make them a new code — nine times in ten it is a capital letter.